const pixels = await device.brain.captureScreen((current, total) => {
console.log(`${current}/${total}`);
});
if (pixels) {
console.log(pixels.length);
}
await device.mockTouch(240, 136, true);
await device.mockTouch(240, 136, false);
The screenshot is a 480×272 RGB buffer. Each pixel uses three consecutive bytes in red, green, blue order.
Simulated touches interact with the current brain UI. Confirm coordinates and
screen state before sending input.